Personal Projects

Speaker

Grav Zoomer

SAIN

Generator Room

Substance Designer

Speaker

A weekend project to practice modelling in Plasticity.

Textured in Substance Painter and Rendered in Blender.

Based on a JBL Speaker i have at home. Look Dev Scene is from Albin Merle - https://www.artstation.com/albinmerleenders.

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Speaker Render 01
Speaker Render 02
Speaker Render 03
Speaker Render 04

Grav Zoomer

Fan Art of the Grav Zoomer from Jak and Daxter. Based on the concept of Bob Rafei and the original game model.

Modelled in Zbrush and Blender, Textured in Substance Painter and Rendered in Blender.

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Zoomer 01
Zoomer 02
Zoomer 03
Zoomer 04
Zoomer 05
Zoomer 06

SAIN

Created for an internal competition outside office hours that ran for a month. The challenge to was to create a real time game environment based on Elite's "SAIN".

Created and Rendered in Realtime in Blender Eevee. Textured in Substance Painter.

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SAIN 01
SAIN 02
SAIN 03
SAIN 04
SAIN 05
SAIN 06
SAIN 07

Generator Room

Small Environment project to learn Unreal Engine 4.

Based on a piece of concept art by Dennis Chan - https://www.artstation.com/artist/dennis_chan

Modelled in Maya, textured using substance painter and rendered in realtime UE4.

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Generator Room 01
Generator Room 02
Generator Room 03
Generator Room 04

Designer Studies

Created for an internal competition outside office hours that ran for a month. The challenge to was to create a real time game environment based on Elite's "SAIN".

Created and Rendered in Realtime in Blender Eevee. Textured in Substance Painter.

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Speaker Render 01
Speaker Render 02
Speaker Render 03
Speaker Render 04